#ifndef _GAME_OVER_SCENCE_H_
#define _GAME_OVER_SCENCE_H_


#include "cocos2d.h"

class gameOverScence:public cocos2d::LayerColor
{
public:
	gameOverScence(void);
	~gameOverScence(void);

public:
	virtual bool init();

	CREATE_FUNC(gameOverScence);

	static cocos2d::Scene* createScene();
public:
	void onRestart(cocos2d::Ref*);
	void onBack(cocos2d::Ref*);
};

#endif //_GAME_OVER_SCENCE_H_


